Department Youtube Channel - Click Here
Innovations by the Faculty in Teaching and Learning
The Department of Computer Engineering continuously adopts innovative, student-centric teaching-learning methodologies to promote active learning, enhance conceptual understanding, and develop practical skills aligned with the principles of Outcome-Based Education (OBE). These activities complement conventional classroom teaching by encouraging experiential learning, collaborative problem-solving, critical thinking, and effective use of modern educational technologies. The department regularly integrates the following innovative practices into various courses to improve student engagement and overall academic performance.
- Think, Solve, and Explain (Group Assignment)
- Assignment-Based Learning
- Project-Based Learning (PBL)
- Mini Projects
- Virtual Laboratory Experiments
- Think-Pair-Share (TPS)
- Moodle Quiz
- Code Debugging Activity
- CodeChef Certification
- Case Study-Based Learning
- Technical Presentation
- Role Play
- Certification Courses
- FlashCards
- Research Proposal Development
- MindMap
- Use of Advanced Excel Technique to Understand Some Statistical Methods
- Design and Development of Expert System for the Given Problem
- Network Designing / Protocol Implementation using Cisco Packet Tracer
- Crossword Puzzle
- Interactive Compiler Visualization Tools
- Text Preprocessing using Tokenization, Stemming, and Lemmatization
- Poster Presentation on Universal Human Value
Innovative Teaching Methods Photos
Flash Cards Activity
Presentation
Group Discussion
Mock Interview
Role Play
Virtual Laboratory
